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Shaelmaars

Shaelmaars - The Witcher 3

Relict Level 36 In combat: Shaelmaar Blood and Wine
The earth’s innards are home to mighty strange and fearsome beasts. Were they ever to decide to ramble up to the surface, we’d all be gutted the very first day o’ the invasion.
– Ramus Vendenratz, Mahakam foreman.


Shaelmaars spend most of their lives deep underground, having no contact with the world up above. At times, however, a shaelmaar will dig its way to the surface and devour any men within its reach. Some shaelmaars also burrow tunnels close to the surface, collapsing buildings and causing tremors in the process.

Since shaelmaars are blind, they find their way by sensing vibrations and listening for sounds. Thus the best tactic when fighting such a monster is to hurl something heavy or noisy against a nearby boulder or wall. Then pray silently that the beast will roll towards the sound and knock itself out upon striking into the obstacle.
Clumsy shaelmaars might seem easy targets to hit, but when even your strongest blows bounce off the thick armor plating their backs, you realize they’ve little need to dodge. When threatened, a shaelmaar will curl up in a ball and roll forward with tremendous impetus, becoming an unstoppable force crushing everything in its path.

A witcher’s best bet is to stay out of a charging shaelmaar’s way and strike after its charge fails, revealing its vulnerable underbelly.

A witcher of particular cunning and agility will use the Aard Sign or a bomb (Samum works particularly well for this purpose) to cause the shaelmaar to slam into an obstacle at full speed, significantly lowering its fighting ability and opening the witcher's path to victory. Trying to disorient a shaelmaar in this way is a risky maneuver, but can be effective, especially when third parties are threatened.

What to use against it

Weak to Samum, Relict oil, Aard

What it yields

What it drops

14 items

Stats

Essence
2850
Level
36
Armor
200
Attack power
-20%
Morale
100
Resistance to Bleeding
30%
Resistance to bludgeoning damage
80%
Resistance to damage from monsters
80%
Resistance to elemental damage
50%
Resistance to physical damage
80%
Resistance to piercing damage
80%
Resistance to slashing damage
80%
Stamina
100
Stamina regeneration in combat
9%

Other relicts