Logo
v4.04
Games
Lantern
Witcher 3 Horse Gear - Every Saddle, Bag and Blinder

Witcher 3 Horse Gear

Every saddle, saddlebag, blinder and set of reins in The Witcher 3, with the stamina, fear resistance and carry weight each one adds to Roach.

What each horse gear slot does in The Witcher 3

Roach takes four pieces of Witcher 3 horse gear: a saddle for gallop stamina, blinders for fear resistance, saddlebags for carry weight, and a trophy that adds its own bonus on top. Each piece here lists the exact numbers the game files give it.

Fear is the one that decides whether a chase works. Riding past drowners or a nekker camp panics an unequipped horse and throws Geralt, so blinders matter more than the stamina on a map where you cross open country.

Crossing the water in The Witcher 3, where Roach cannot follow
Crossing the water in The Witcher 3, where Roach cannot follow

Where the best Witcher 3 horse gear comes from

Most horse gear in The Witcher 3 is bought from stable hands and merchants rather than found, and the best pieces sit with traders in Novigrad and Toussaint. The merchants page lists who carries what.

Monster trophies use the same slot logic and are covered on the Witcher 3 trophies page, where each one lists the bonus it gives while strapped to the saddle.

Frequently Asked Questions

How do you increase carry weight in The Witcher 3?

Saddlebags. Each pair adds a fixed amount to the inventory limit, and the best ones are sold by merchants rather than found in the world.

What do blinders do in The Witcher 3?

They raise Roach fear resistance, which is what stops the horse panicking near monsters. Without them a long ride through hostile country ends with Geralt on the ground.

Can you lose horse gear in The Witcher 3?

No. Equipped horse gear stays on Roach, and swapping a piece returns the old one to the inventory.