Fiends - The Witcher 3
Relict
Relicts
Level 16
In combat: Fiend
I regret to inform Your Grace that Your Grace's son fell while hunting a fiend. He died on the spot, along with his squire, his guide, the beaters, his peasant entourage and his hounds.
– Kavin Jell, manager of the Villepin Estate near Vizima
Fiends are walking mountains of muscle capped with horned, tooth-filled heads. Like their rarer cousins, bumbakvetches, they live in thick forests, swamps and bogs. When possible they avoid humans, but when not possible, they kill them, and without much difficulty.
– Kavin Jell, manager of the Villepin Estate near Vizima
Fiends are walking mountains of muscle capped with horned, tooth-filled heads. Like their rarer cousins, bumbakvetches, they live in thick forests, swamps and bogs. When possible they avoid humans, but when not possible, they kill them, and without much difficulty.
Their size alone makes fiends and bumbakvetches extremely dangerous – one blow from their powerful paws can kill a horse along with its fully-armored mount. Their enormous heft also makes them invulnerable to Aard: even witchers specializing in the power of Signs could not move one even an inch. Furthermore, any wounds they receive heal at lightning speed.
If that weren't trouble enough, fiends need not rely on their strength and stamina alone when fighting. They can also call on a more refined weapon: the third eye located in the center of their forehead, which they use to draw their prey into a state of hypnosis. During these times their victim does not see anything beyond this single burning eye – the last thing they see before their death.
A fiend's only weakness is its fear of loud noises – bombs such as Samum or Devil's Puffball are thus quite effective when fighting this monster. Furthermore, a blade covered in relict oil can increase a witcher's chances of victory – or at least of walking away from the fight.
If that weren't trouble enough, fiends need not rely on their strength and stamina alone when fighting. They can also call on a more refined weapon: the third eye located in the center of their forehead, which they use to draw their prey into a state of hypnosis. During these times their victim does not see anything beyond this single burning eye – the last thing they see before their death.
A fiend's only weakness is its fear of loud noises – bombs such as Samum or Devil's Puffball are thus quite effective when fighting this monster. Furthermore, a blade covered in relict oil can increase a witcher's chances of victory – or at least of walking away from the fight.
What to use against it
Weak to
Samum, Devil's Puffball, Relict oil
What it yields
Decoctions
Fiend decoction
Trophies
Fiend trophy
What it drops
19 items
- Fiend dung 15%
- Fiend mutagen 10%
- Fiend's eye ×1–3 · 40%
- Fifth Essence 15%
- Lesser blue mutagen 1%
- Lesser green mutagen 1%
- Lesser red mutagen 1%
- Monster blood ×1–2 · 1%
- Monster bone ×1–2 · 1%
- Monster brain 1%
- Monster claw ×1–3 · 1%
- Monster ear ×1–2 · 1%
- Monster hair ×2–4 · 1%
- Monster heart 1%
- Monster hide 1%
- Monster liver 1%
- Monster saliva 1%
- Monster tongue 1%
- Monster tooth ×1–2 · 1%
Stats
Essence
500
Level
16
Armor
40
- Attack power
- -220
- Morale
- 100
- Resistance to bludgeoning damage
- 30%
- Resistance to damage from monsters
- 30%
- Resistance to elemental damage
- 30%
- Resistance to physical damage
- 30%
- Resistance to piercing damage
- 30%
- Resistance to slashing damage
- 30%
- Stamina
- 100
- Stamina regeneration in combat
- 6%