Wolven steel sword - The Witcher 3
Steel Sword
Witcher gear
Wolf School Gear
Level 14
Steel sword. Used when fighting humans.
Part of Wolf School Gear, which upgrades through 5 tiers.
Stats
As the in-game panel shows them
Damage
156
- Sign intensity
- 5%
- Adrenaline Point gain
- 5%
- Chance to cause bleeding
- 5%
- Bonus experience from humans and nonhumans
- 5%
Console
additem('Wolf School steel sword')
Level
Level 14
Price
108 crowns
Weight
3.4
Encumbrance
1.71
Durability
100
Slots
1
Wolf School Gear
6 pieces for the full bonus
3 pieces
Each instance of Bleeding applied to enemies increases sword damage by 1% for each piece of the set. Current bonus: $S$%.
6 pieces
Each Adrenaline Point increases the possible number of Bleeding effects that can be applied to a single enemy.
Items must be upgraded to grandmaster level to unlock bonuses. The game substitutes the values written $S$ from the piece you have equipped.
Crafting
Crafted from
Diagram: Wolven steel sword
— Journeyman Smith
- Leather scraps ×1
- Monster brain ×1
- Monster eye ×1
- Steel ingot ×2
Dismantles into
- Fifth Essence ×1
- Leather scraps ×1
- Steel ingot ×2
What it is for
Used to craft
1 item
Weapon (1)
In New Game+
What the second playthrough changes
- Weight
- 3.4
- Slashing damage
- 156
- Silver damage
- 1
- Chance to cause bleeding
- 5%
- Sign intensity
- 5%
- Adrenaline Point gain
- 5%
- Bonus experience from humans and nonhumans
- 5%
All attributes
Everything on the record, including what the panel hides
| Attribute | Type | Value |
|---|---|---|
| Weight | base | 3.4 |
| Quality | add | 5 |
| Slashing damage | base | 156 |
| Silver damage | base | 1 |
| Chance to cause bleeding | add | 5% |
| Buff Apply Chance | add | 0.05 |
| Sign intensity | mult | 5% |
| Adrenaline Point gain | add | 5% |
| Bonus experience from humans and nonhumans | add | 5% |