The Night of Long Fangs - The Witcher 3
Objectives
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- Kill the vampire.
- Ask Orianna where to find the Unseen Elder.
- Kill the vampire.
- Kill the vampire.
- Follow Regis.
- Use your Witcher Senses to track down Damien.
- Kill the vampire attacking Damien's unit.
- Find Damien and ask him where Syanna is being kept.
- Follow Damien's unit using your Witcher Senses.
- Talk to the birds to inform Regis where he should meet you.
- Find the book "The Land of a Thousand Fables."
- Open "The Land of a Thousand Fables."
- Go to the playroom.
- Meet Regis at the palace.
- Search the playroom to find out what happened to Syanna.
- Get inside the playroom.
Journal
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It was painfully clear the audience with the duchess would not be a pleasant one. For Geralt and Regis had failed to establish Dettlaff's whereabouts, though not for lack of trying. Matters, alas, quickly took an even more tragic turn. When Geralt failed to deliver Syanna to the lover betrayed, he fulfilled his threat and sent down upon Beauclair and its environs a plague of horrid beasts. The witcher immediately resumed his efforts to find and confront Dettlaff.
Geralt had decided - Dettlaff could not be considered harmless. True, he was doubtless a sentient creature as well as Regis' close friend - but no. The witcher would resolve matters with his blade. To do this, Geralt would need to force Dettlaff to reveal himself, then to fight. And this in turn required him to find one of only a handful of ancient vampires remaining in the world. And the only one who could help him with the latter was that legend of the Beauclairois boheme, Orianna.
Geralt heeded Regis' advice and would seek to resolve the crisis through peaceful means. To do so, he would need to fulfill the vampire blackmailer's demand and free Syanna. He now needed to establish where this troublemaker was being held. The witcher suspected he could extract this information from Captain Damien de la Tour, the duchess' confidant in such matters.