The Lord of Undvik - The Witcher 3
Rewards
Objectives
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- Ask Crach an Craite about Hjalmar.
- Sail to the island of Undvik and search for Hjalmar.
- Ask around at the New Port Inn about Undvik and the Ice Giant.
- Find Hjalmar.
- Talk to the stranger.
- Talk to the wounded man.
- Help the man in the cauldron.
- Explore the boat's hull.
- Defeat the trolls.
- Finish repairing the boat.
- Find shackles to repair the boat.
- Find a new sail for the boat.
- Find a way around the locked gate.
- Repair the boat.
- Follow the trail of blood using your Witcher Senses.
- Find those who ventured off toward the tower using your Witcher Senses.
- Cross the lake.
- Find Hjalmar's camp.
- Follow the boat trail using your Witcher Senses.
- Explore the ruins of Urskar and search for signs of Hjalmar's presence using your Witcher Senses.
- Search the siren cave and find who the voice belongs to.
- Help the stranger drive off the sirens.
- Explore the remains of Hjalmar's camp using your Witcher Senses.
- Explore the site of the battle and look for signs of Hjalmar using your Witcher Senses.
- Use your Witcher Senses to follow the tracks of those who fled the camp before the attack.
- Find out what happened to Hjalmar's crew.
- Find out what happened to Hjalmar's crew in the caves.
- Find the man the trolls captured using your Witcher Senses.
- Find a way to the giant's lair.
- Kill the giant.
- Free Vigi.
- Search the giant's body.
- Talk to Hjalmar.
- Return to Kaer Trolde.
- Find the key to Vigi's cage using your Witcher Senses.
- Meet Folan near the sawmill.
- Avoid snow - the sound of it crunching under your feet will awake the giant.
Journal
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It is a truth universally acknowledged that children only prove more troublesome as they mature. In Crach's case, any troubles his offspring had caused him only doubled after King Bran's death, when both his son and daughter joined the ranks of the claimants of Skellige's throne.
Tradition demanded the next king be a great hero, and Hjalmar, Crach's son, felt he fit the bill perfectly. As anyone versed in fable knows, there is no more fitting way to prove oneself a hero than to kill a giant - and it so happened there was one such beast in desperate need of slaughtering on the nearby isle of Undvik. Thus Hjalmar had organized an expedition and set off to earn his glory. Unfortunately, there'd been no word of him since and the jarl had begun to worry. Like many before and after him, he took this worry to the witcher.
Helping Hjalmar an Craite did not prove easy. Undvik had gone feral after the ice giant drove its inhabitants away, with monsters running amok on the island as though it were some mad mage's experiment or a misguided entrepreneur's attempt at an innovative hunting preserve. Yet in the end the witcher triumphed, not only finding Crach's son, but also helping him kill the giant and avenge the men the beast had murdered. His heroic deed accomplished, Hjalmar could now leap out of the starting blocks in the race for the Skellige crown.
Geralt searched every inch of Undvik until he finally came across Hjalmar near the giant's lair. Hjalmar had journeyed there to free Vigi, one of the members of his crew. As he deemed the cause a worthy one, Geralt decided to lend Hjalmar his sword.
Geralt set out to find Hjalmar an Craite, but first came across the lad's companion in arms, a man by the name of Folan. Folan told the witcher that Hjalmar's crew had scattered when the giant attacked. As for the fate of Hjalmar himself - that Folan could not tell him.
Geralt agreed to help Hjalmar, true, but as I consider the matter now, with the benefit of hindsight, I can't help but think he only did so to spare old Crach's feelings. For - if I may speak frankly, Dear Reader - the witcher went about finishing the job like a man whose intentions were firm but his flesh... lacking. In brief, he saw to other, more important matters, hoping Hjalmar would handle the giant on his own. Perhaps he counted on that an Craite blood showing its virile power once more...