Practicum in Advanced Alchemy - The Witcher 3
Rewards
Objectives
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- Find out from the other druids who Gremist is.
- Talk to Gremist.
- Find Gremist's workshop.
- Ask the druid about Gremist.
- Find a pimpernel in the woods using your Witcher Senses.
- Search the woods for the missing apprentice and some pimpernel using your Witcher Senses.
- Kill the succubus.
- Use your Witcher Senses to find and pick a pimpernel.
- Bring the flower to Gremist.
- Follow the succubus to her lair.
- Go to the succubus' lair.
- Return to the druid and continue looking for the missing apprentice.
- Find Fritjof the druid in the nearby village and convince him to talk to Gremist.
- Go to the ritual site with Fritjof.
- Defend Fritjof while he completes the ritual.
- Find the abandoned distillery.
- Clear out the distillery.
- Use your Witcher Senses to search the distillery for instructions on how to produce alcohol.
- Use the machine to produce alcohol.
- Return to Gremist.
- Take the spirit.
- Find some mash.
- Read the instructions for distilling alcohol.
- Wait till the next day.
- Talk to Gremist about your reward.
Journal
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At one point during his travels Geralt learned of a master alchemist named Gremist. Rumor had it this druid knew more about alchemy than most men know about the contours of their own members. Geralt, ever eager to polish his skills, decided to find this learned druid and absorb whatever knowledge from him he could.
This Gremist proved to be a strange individual, but then so do most mages and druids - routinely staring into the abyss of otherworldly power has that effect. Rather than let Geralt learn from him right away, he first forced him to undergo three trials. Geralt passed all three with flying colors and the druid had no choice but to take him on as an apprentice. Thus Geralt, showing an admirable commitment to lifelong learning, gathered his chalk and prepared his slate for some advanced alchemy lessons.