Of Swords and Dumplings - The Witcher 3
Rewards
Objectives
⚠ Show objectives
- [PL] [DEBUG] [!debug only!] HOOK: Talk to the merchants
- [PL] [DEBUG] [!debug only!] HOOK: Talk to Ernst
- [PL] [DEBUG] [!debug only!] HOOK: Read notice board
- [PL] [DEBUG] [!debug only!] HOOK: Hear the clients talking
- [PL] [DEBUG] [!debug only!] Quest Start
- [PL] [DEBUG] [!debug only!] Fast forward time by meditating
- Help Hattori to make a deal with his supplier.
- Talk to Hattori in his dumpling shop.
- Escape the ambush.
- Wait a day for Hattori to set up the meeting.
- Go to the docks at midnight to meet Hattori's supplier.
- Go to the docks after dusk to meet Hattori's supplier.
- Get into Ernst van Hoorn's warehouse.
- Gain entry to Ernst van Hoorn's warehouse.
- Use your Witcher Senses to find crates containing crafting supplies and mark them with chalk. ×3
- Tell Sukrus to take the crates.
- Stand lookout.
- Find out what Sukrus wants.
- Talk to Hattori.
- Gather Sukrus and his boys.
- Find van Hoorn's warehouse.
- Defeat Ernst van Hoorn and his thugs.
- Collect your reward from Hattori.
- Meet Sukrus by van Hoorn's warehouse after dark.
- Talk to Sukrus.
- Stand watch.
- Deal with the drunk merchant.
- Defend yourself.
- Return to your post at the warehouse.
- Enlist Sukrus from Skellige as Hattori's bodyguard.
- Convince the Skellige merchant to pay his debts to Sukrus or destroy his goods.
- Tell Sukrus you solved his problem.
- Return to Hattori.
- Break up the fight outside the inn.
- Return to Hattori later to see if he's finished your sword.
- Talk to Hattori about the sword he promised you.
- [PL] [DEBUG] Check in with the sentinels ×3
- [PL] [DEBUG] Place an Yrden trap OR dispatch the guard with Axii or Sword
- [PL] [DEBUG] Ignite the woodcart
- [PL] [DEBUG] Signal the all clear at the warehouse
Journal
⚠ Show journal entries
A witcher without a blade is like a potter without hands, and thus they are always on the lookout for skilled smiths to reforge or repair their deadly limbs. One day Geralt encountered a certain Hattori, a former master swordsmith who had transitioned into the premade edibles trade. He decided to convince the man to give up this dough business and return to his former practice. Little did he know this would be the start of a strange and toilsome adventure involving Skelligers, dumplings, shady ore dealers and, I kid you not, crafting supplies.
During this quest Geralt had to haggle like a fishwife, mix with mafiosos, draw with chalk in the dark and dive into a portside brawl. Most of all, he had to teach a lesson to the man who had squeezed Hattori out of sword making. All this so that Hattori would give up that infernal dumpling scrunching and return to forging blades. From then on our hero could make use of his services, and I sure hope he did so often, for otherwise all that effort was for naught.
To a witcher, a sword is like a lover. He must carress it, care for it, devote some time to it each night. But as with lovers, there are times one comes across a specimen so superior and not one's own that one cannot help but consider replacing the old with the new. Geralt was fully aware of these principles, so when he heard about the legendary swordsmith named Hattori, a tingle ran down his spine, butterflies took flight in his stomach, and he resolved to find the craftsman.