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Lantern

La Cage au Fou - The Witcher 3

Toussaint Blood and Wine
⚠ This page contains spoilers for La Cage au Fou.

Objectives

21 objectives
⚠ Show objectives
  1. Look for the wight's lair.
  2. Find the wight's cauldron.
  3. Look into the cauldron.
  4. Hide in a place with a good view of the cauldron.
  5. Follow the wight.
  6. Kill the wight.
  7. Collect the wight's saliva glands.
  8. Report back to Regis.
  9. Search the area for tracks left by the wight.
  10. Kill the barghests.
  11. [Optional] Follow the stench of the wight's brew.
  12. [Optional] Follow the wight.
  13. [Optional] Read the Bestiary to learn more about spotted wights.
  14. Meet Regis at Mère-Lachaiselongue Cemetery.
  15. Find a way into the crypt.
  16. Use your Witcher Senses to search the wight's lair.
  17. Talk to Regis when you're ready to go.
  18. Follow Regis.
  19. Place bait in each of the four tunnels. ×4
  20. Kill monsters until bloodlust transforms Regis into a monster.
  21. Tell Regis when you're ready to fight.

Journal

7 entries
⚠ Show journal entries

Geralt paid Regis a visit at his cemetery hideout. After a long debate, the two old friends concluded their first order of business was to find Dettlaff. Regis was to prepare a concoction to aid them in this endeavor. Called Resonance, said brew required an array of ingredients, many of them hard to find. One such component was the saliva, or salivary glands, of a spotted wight, a species thought to be long extinct. Yet it seemed that one specimen remained alive, having made its lair near Beauclair. Geralt set out to find it.

Geralt found the spotted wight at an old, abandoned estate. The witcher slew the monster and, its salivary glands in hand, made for the cemetery.

Geralt found the spotted wight at an old, abandoned estate. The witcher chose not to fight it, opting instead to hide in a wardrobe and await his chance, though how it would come, he could only guess. Once the wight had come and gone, Geralt collected its saliva, which the monster had added to the brew it was making in a large cauldron.

It proved quite the ordeal for Regis, a sacrifice one might say. But they obtained the last ingredient required for Resonance, and the vampire could prepare the concoction. Geralt drank a dose, and visions ensued. He saw Dettlaff, where he had recently been, what he had done. It was enough for Geralt to know he now needed to find a local bootblack. He hoped the boy would help him locate his foe.

Intrigued, Geralt set off in pursuit of the fleeing wight. To the witcher's surprise, the creature proved to be a woman who had been cursed centuries ago. Geralt set about lifting the curse that held her, and through his efforts the wight transformed back into someone of yore named Marlene.

The Beast's and Geralt's clash had been violent albeit brief. Now With it done, Geralt could have a chat with his long lost friend Regis. A higher vampire, Regis revealed that the creature terrorizing Beauclair was none other than his dear friend Dettlaff. Geralt now understood he was pursuing a truly dangerous foe - a higher vampire, one of Regis' ilk. Then the witcher and the vampire heard a clamor. A posse was drawing near. So Geralt and Regis cut their conversation short. Preferring not to draw any attention, the vampire disappeared, but not before inviting the witcher to pay him a visit at temporary quarters he'd established at the local cemetery (you had better believe it!), Mère-Lachaiselongue.

Once Regis received the penultimate ingredient required to brew Resonance, he said the time had come to tackle the most difficult challenge. For apart from all else, Resonance had to include the blood of a higher vampire. At first, Geralt saw this as no challenge at all, as standing before him was a representative of said species. Yet Regis revealed that the blood he needed had to have a specific chemical composition. His blood would change only under conditions of great suffering. Regis offered to endure this without hesitation.