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Ghouls

Ghouls - The Witcher 3

Necrophage Necrophages Level 2 In combat: Ghoul
Ghouls and their more dangerous cousins, graveirs, usually feed in small groups, at times led by an alghoul. Since they delight most in the taste of fresh carcasses, they appear wherever newly-dug graves are to be found: cemeteries, crypts, catacombs and battlefields. Whenever the opportunity arises they hunt the living as well, especially when they have strength in numbers.

In a one-on-one fight with a trained witcher, a ghoul poses little threat, but one must remember that wounded individuals can erupt in a mad frenzy. At such times they attack fiercely, paying no heed to their own safety and brushing off all wounds. One must likewise bear in mind that ghouls and graveirs are particular dangerous around dusk and at night.
Ghouls creep and crawl at night
Eating everything in sight
In a snap they’d eat you, too
Chop you up for a ghoulish stew!

– Children’s rhyme

Ghouls and graveirs are hard to describe. In part, they resemble humans - yet on the whole, they are the utter negation of all that is human. Though they have arms and legs like men, they walk on all fours like dogs or badgers. Though they have eerily familiar faces, one searches them in vain for any sign of sentiment, reason or even a spark of consciousness. They are driven by one thing and one thing only: an insatiable craving for human flesh.

What to use against it

What it drops

13 items

Hunting clues

Size
Small Human
Appearance
Skinny
Skin texture
Rugged Skin
Movement
Fast Walk
Sounds
Growling
Damage marks 1
Blunt Claws
Damage marks 2
Blunt Bites
Victim state
Partially Eaten
Behavior
Lurking
Attitude
Aggressive
Attack time
After Dark
Hideout
Underground

Stats

Essence
280
Level
2
Attack power
35
Morale
100
Stamina
100
Stamina regeneration in combat
6%

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